AI Insights · Timothy · October 2025
Top 5 Boat Games in Belgium: Q3 2025 Performance
Explore the Q3 2025 performance of top boat games in Belgium, highlighting trends in downloads, revenue, and active users on a unified platform.
In the third quarter of 2025, the top boat games in Belgium exhibited varied performance metrics across a unified platform, combining data from both iOS and Android. Here's a closer look at how these apps fared:
My Cruise by EYEWIND LIMITED saw a notable peak in weekly revenue, reaching around $377 in mid-August. Weekly downloads fluctuated, with a high of 669 in the same period. The active user base started at 12.3K and gradually declined to 10.5K by the end of September.
Submarine Jump! from Kwalee Ltd experienced modest weekly revenue, peaking at $12 in late July. Downloads peaked at 291 in mid-August, while active users showed a gradual decline from 488 to 140 by the end of the quarter.
Ship Simulator: Boat Game by Azur Interactive Games Limited noted a revenue peak of $109 in mid-August. Downloads remained relatively stable, with a slight peak at 245 in late July. Active users hovered around 800, showing minor fluctuations throughout the quarter.
Canal Constructor from Solid Games reported its highest revenue of $49 at the start of the quarter. Downloads peaked at 306 in late July, but no active user data was available.
Cruise World! by Supercent, Inc. saw a gradual increase in revenue, reaching $18 in late September. Downloads steadily declined from 252 to 53 over the quarter, while active users remained stable around 4.4K.
These insights demonstrate varying trends in user engagement and monetization strategies across the top boat games in Belgium. For more detailed insights, visit Sensor Tower.